其实,去年的OpenGL ES 3.1就可以算作OpenGL 4.x规范的子集,将很多功能带到了移动端,比如计算渲染、独立渲染对象、间接绘制命令、增强纹理等等。 OpenGL ES 3.2则继续走这条路,并宣称适应绝大多数移动设备、消费电子设备、车载设备。 OpenGL ES 3.2基本上就是取代 ...
Ryan is a tech/science writer, skeptic, lover of all things electronic, and Android fan. In his spare time he reads golden-age sci-fi and sleeps, but rarely at the same time. His wife tolerates him as ...
使用微信扫码将网页分享到微信 OpenGL 规范被广泛用于 PC 和移动设备。在昨天的 SIGGRAPH 2012 大会上,OpenGL 背后公益性组织科纳斯组织(Khronos Group)公布了新版本: 面对移动领域的 OpenGL ES 版本更新到 3.0; 面对桌面领域的 OpenGL 版本更新到 4.3; 可运用在增强 ...
This morning, the Khronos group announced some big advances in the OpenGL ecosystem. Including the fact that Android L integrates OpenGL ES 3.1 with AES. This is a big deal as these are all 3D ...
虽然Android 5.0的消息看似离我们还很远,但是有消息表明谷歌已经在测试Android 4.3新系统版本了;目前HTC的一个会议曝光了关于Android 4.3的一些新特性,主要是对于对低功耗蓝牙(Bluetooth Low Energy/BLE)以及全新的图形接口OpenGLES 3.0的支持。 支持OpenGL ES 3.0 安卓 ...
北京时间5月6日消息,种种迹象显示,谷歌已经开始测试Android 4.3,而Android 5.0将不会出现在本届Google I/O大会上,而近日Android 4.3增加的部分新功能首次被曝光。 Android 4.3新功能:支持OpenGLES 3.0(图片来自BGR) 据HTC工程师透露,Android 4.3将会加入Bluetooth Low Energy ...
This is a sample article with source code created by Kyle Weicht, Software Engineer with the Visual Computing Engineering team at Intel Corporation. This article extends exploratory and proof of ...
Eric is a freelance writer and an OG 'round these parts. Since leaving Android Police, his work has been in Lifehacker, The New York Times, OneZero, PCMag, and a bunch of other places. Catch him on ...
The next generation processor war is definitely on, we’ve already had a look at the promising big.LITTLE A53/A57 combination, and now its Qualcomm’s turn to hint at what it has up its sleeve for the ...
When developing an Android* application, you usually need to test, optimize, and debug on many different platforms. While basically every hardware and chip manufacturer provides a set of custom tools ...
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