The e-learning market, valued at USD 325 Billion in 2025, is projected to reach USD 665.06 Billion by 2031, growing at a CAGR ...
Education will always be an important aspect of the HVAC and engineering industry. But sometimes you have to find new teaching tools, and Titus is turning to augmented reality (AR). Augmented reality ...
Augmented Reality (AR) is emerging as a transformative tool in education and training by superimposing digital information onto the real world. This technology facilitates interactive learning ...
Augmented reality (AR) continues to gain importance in our everyday lives. In the classroom, AR technology can enhance learning by providing students with interactive and immersive experiences, ...
For the first time, Fresenius Medical Care develops and utilizes "Augmented Reality" (AR) to train medical staff in Intensive Care Units (ICUs) The new training application for ICU staff combines ...
Combining Snapchat's AR platform and educational lesson plans, the new STEM module offers more interactivity for students. Credit: Snap / Inspirit The announcement is a collaboration with Inspirit, a ...
Augmented reality (AR) is a technology that enriches the classroom learning experience by overlaying digital content onto real-world content, simply using devices that already exist in most classrooms ...
As part of the Transformative Education 2.0 Purdue Move, and with generous financial support from the Lilly Endowment, the Office of the Provost invites applications for an Innovation Hub funding ...
The "E-Learning Market Research Report 2026-2031" report has been added to ResearchAndMarkets.com's offering. The E-Learning Market was valued at USD 325 Billion in 2025, and is projected to reach USD ...