I'm trying to reverse engineer the distinctive look of classic RTS games and CRPGs. It's the isometric view, it's the sprites, and it's the over-designed, semi screen-filling menus and interaction ...
It's not fully symmetrical, but in classic Command and Conquer, there is still an evenness between the two factions. The GDI's units are generally weaker, but they're also cheaper and faster to build.
Ritwik is a passionate gamer who has a soft spot for JRPGs. He's been writing about all things gaming for six years and counting. Capture territories in open-world games through engaging objectives ...
Younger gamers may not be too familiar with Command & Conquer, but there was once a time when the IP was virtually synonymous with the real-time strategy genre. The first Command & Conquer game, which ...
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