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6 年
日本动画工作室Khara正将制作工具从3ds Max切换到Blender
日本动画工作室 Khara 宣布将把开源软件 Blender 作为主要的 3D CG 开发工具,Blender 将用于它正在制作的 EVANGELION:3.0+1.0 项目。Khara 至今使用的主力开发工具是 Autodesk的 “3ds Max”,EVANGELION:3.0+1.0 也是主要用 3ds Max 开发,但工作室开始切换到 Blender,主要原因是 3ds ...
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