Some quick background:<BR><BR>I'm making a Scorched Earth type of game and I've finally figured out (with the help of a lot of you guys) how to calculate the ballistic trajectory factoring in wind and ...
I want to write an AutoLISP routine to help me unfold some 3D assemblies into flat (exploded) layouts. Yes, there are software packages out there that can do this automagically for 3D solids, but I ...