In part one, we saw how to create a basic 3D environment in Unity and then add first person controls and a camera, along with the ability to shoot. Hopefully, you will have found the process was ...
But long before Unity was being used to make platformers and VR apps, it was being used to make 3D shooters; usually of the FPS persuasion. 3D action was Unity’s original purpose and it’s still what ...
The possibilities of real-time rendering and game engines in animation production seem to be more and more apparent every week. Now Unity, one of the major game engine makers, has released a new ...
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