Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
Every work of art begins with a sheet of blank paper, and every sheet of blank paper offers one fundamental choice: portrait or landscape? For the past few generations, videogame developers have often ...
Anastasia Maillot is an Evergreen Editor based in Finland. At GameRant, she combines her passion for fiction writing and video games to share her love of all things nerdy with the world. Her love for ...
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