Xbox Live Arcade, Microsoft's digital games hub for the original Xbox and Xbox 360, was a contentious feature internally that "almost didn't happen," its creator Greg Canessa said in a new interview.
Mobile made up 55% of mobile games market revenue in 2024, according to market intelligence firm Newzoo. Stray Fawn Studio's recent cross-platform release has seen a third of revenue stem from mobile.
Some at Microsoft didn’t understand what XBLA offered. Upon its inception, elements within Microsoft feared Xbox Live Arcade would “completely destroy” the console industry. Speaking to IGN, XBLA ...
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