One of the oldest discourses in the gaming space has circled around again: the question of whether big single-player games are "dead." This time, Larian Studios CEO Swen Vincke, who spearheaded ...
The demise of Visceral has prompted speculation that the AAA vein of linear single-player games could disappear, but one of the studio's former staffers has dismissed this notion. Zach Wilson, who ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Q&A: We talk to creative director Justin Farren. GameSpot may get a ...
The BeagleBoard Foundation has released a number of single-board computers in recent years that are aimed at developers, educators, and hardware hackers interested in open source hardware and software ...
Much of the discussion so far surrounding Battlefield Hardline has been around the game's multiplayer mode. It's a Battlefield game, so that makes sense. But Hardline has a single-player mode, too, ...
When EA announced the closure of Visceral Games, many took it as another sign that the industry was moving away from linear, single-player, story driven games, especially as it came to light that the ...
Action RPGs Path of Exile co-creator urges online RPG devs to control in-game spending and exploits, owns up to PoE "mistake" Third Person Shooters Arc Raiders players make a plea to Embark: don't let ...
In a recent year-end assessment, Cloud Imperium Games founder and CEO Chris Roberts revealed that Squadron 42, the story-based portion of Star Citizen, is content-complete and ...