曾经有两个图形运算API在PC游戏领域争得火热,一个是Direct3D,另一个是OpenGL。Direct3D晚于OpenGL登场,却可以后发制人成为今天在PC游戏领域上的霸主;OpenGL曾经对Direct3D形成压倒性的优势,但由于开发上的不给力,如今已经转向专业图形领域发展,PC游戏上鲜见 ...
在有关MS决定在Windows Vista中降级处理OpenGL的消息传开后,Beyond3d询问了业界几大引擎设计师,包括JC,Croteam(Serious Sam开发小组)的Dean以及Epic的Tim等对Direct3D和OpenGL的看法,以下是部分摘录: 你能否从几个技术角度解释一下坚持采用OGL而不是D3D9的原因?特别是你过去 ...
At GDC the Khronos Group announced not one but two new OpenGL specifications. The headline release, OpenGL 4, includes a raft of new features bringing OpenGL in line with Microsoft's Direct3D ...
With little fanfare, Valve has published the source to ToGL, a translation layer to support a subset of the Direct3D 9 API on OpenGL systems. ToGL is a component of the company’s Source 3D engine.
At Siggraph 2014, the Khronos Group has announced both OpenGL 4.5 and, more excitingly, the Next Generation OpenGL Initiative. OpenGL 4.5, except for some new Direct3D 11 emulation features for easier ...
这个标题,有的人可能一点都不感到兴趣,因为大家关注的焦点应该是娱乐3D(就是Direct3D)游戏方面的表现,OpenGL有什麽好谈的吗?OpenGL入侵PC沿革OpenGL原本并不是PC个人电脑的产品。它是大型的电脑工作站,用於专业电脑绘图,相对Direct3D之娱乐用途(玩Game)。
为了能在 Windows 平台上更好运行 OpenGL,微软不断改进 Mesa 中的 Gallium3D Direct3D 12。在Mesa D3D12 最新代码中,对 Windows 平台的最大改进是实现 OpenGL 着色器存储缓冲区对象(SSBOs)。 SSBOs 用于在 GLSL 中存储和检索数据,同时比 Uniform Buffer Objects 更通用。该功能是由 ...
Two new implementations is expected to come soon that will be a boon for PC gamers. Following Mantle API, DirectX and OpenGL will start offering low-level access to provide more efficient ways of ...
In a scary twist that reinforces Valve's distaste of Windows 8, it turns out that the Source engine -- the 3D engine that powers Half Life 2, Left 4 Dead, and Dota 2 -- runs faster on Ubuntu 12.04 and ...
First person shooter godfather John Carmack has revealed that he now prefers DirectX to OpenGL, saying that 'inertia' is the main reason why id Software has stuck by the cross-platform 3D graphics API ...
Valve has made Dota 2's Direct3D to OpenGL translation layer open source. This is the piece of code that allows Valve to take a standard DirectX Windows game that uses the Source engine (Dota 2, Team ...
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