你经常会听到诸如DirectX 12、Vulkan和OpenGL的名词,这其实是三种主流的图形API(应用程序编程接口),它们为开发者提供了与显卡硬件交互的工具,用于渲染2D和3D图像——游戏以及3D渲染工具实际上都离不开这些API。再浅显一点,你可以将这三种API理解为人(开发 ...
What is a graphics API? API is short for application programming interface. When it comes to video games on the PC, developers almost always use one of the popular APIs to bring the games to life on ...
Since it launched in 2016, Vulkan has been positioned as a DirectX killer. It’s been a slow start, but the open software interface has gained a lot of momentum over the past six years, showing up in ...
There's no need for Nvidia's handy Vulkan extension any longer... When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Today marks the moment the ...
In this article, we will see DirectX 12 Ultimate features and system requirements for DirectX 12 Ultimate. DirectX is a collection of Application Programming ...
Microsoft has announced DirectX 12 Ultimate, which it calls the next evolution of DirectX. The new DX12 Ultimate is the result of five years of continual investment in the DirectX 12 platform to keep ...
Back in March Microsoft announced DirectX 12 Ultimate, which is the latest in a long line of application program interfaces (API) that has served as the middleman between the games you play and the ...
Nvidia has released a new version of its graphics drivers for Windows, bringing the version number up to 451.48. This release is significant, as it's the first one to add support for features in the ...
More efforts are underway to bring ray traced visuals to more of your games. Microsoft has introduced a DirectX 12 Ultimate framework that makes ray tracing and other visual effects both more ...
NVIDIA has released a new driver update that adds support for Microsoft's DirectX 12 Ultimate framework. Announced earlier this year, the collection of developer APIs unifies support for several ...
NVIDIA released Game Ready Driver and Studio Drivers that deliver full support for the Microsoft DirectX 12 Ultimate feature stack, including: DirectX RayTracing (DXR), variable rate shading (VRS), ...
Nvidia shared details of what to expect before Microsoft’s official presentation at GDC 2020 in March, and it’s easy to see why: Even though Microsoft’s next-gen console is powered by AMD, DirectX 12 ...