I'm teaching myself DirectX 9.0, and right now I'm trying to figure out how to use it to multiply all the vectors* in a buffer by a rotation matrix with a single function call. I cannot find a ...
I'd avoid beta copies of DirectX if I were you. If it fux0rs your system you usually have to reinstall Windows to get rid of it.
当前正在显示可能无法访问的结果。
隐藏无法访问的结果