We recently had the chance to sit down with some folks at NVIDIA to discuss high performance graphics APIs (Application Programming Interfaces). With all of the noise recently surrounding AMD’s Mantle ...
PC hardware companies work in funny ways sometimes. When AMD had a new driver ready that added extra features with arguably niche appeal, like its AMD Link in-home streaming tech, it was very excited ...
John Spitzer, Vice President of the GameWorks Labs at Nvidia, took the stage during the company’s Editors Day to discuss the age-old debate between high-level and low-level API performance for the ...
Most of the focus at Nvidia's Games Developers Conference (GDC) event has been focused on DirectX, but a rare three-way presentation between Nvidia, Intel, and AMD has emphasized that Microsoft's API ...
The time’s are a-changing, and the graphics technology games have used for decades are changing right along. Khronos Group is throwing out nearly 25 years of OpenGL and starting fresh with a powerful ...
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