We recently had the chance to sit down with some folks at NVIDIA to discuss high performance graphics APIs (Application Programming Interfaces). With all of the noise recently surrounding AMD’s Mantle ...
PC hardware companies work in funny ways sometimes. When AMD had a new driver ready that added extra features with arguably niche appeal, like its AMD Link in-home streaming tech, it was very excited ...
Most of the focus at Nvidia's Games Developers Conference (GDC) event has been focused on DirectX, but a rare three-way presentation between Nvidia, Intel, and AMD has emphasized that Microsoft's API ...
Most of the focus at Nvidia's Games Developers Conference (GDC) event has been focused on DirectX, but a rare three-way presentation between Nvidia, Intel, and AMD has emphasized that Microsoft's API ...
this didn't used to happen to me. i'm not sure what it is i've done... i've got directx8 on windows 2000, and timedemos in directx for action halflife and cs are visibly slower than their opengl ...
The time’s are a-changing, and the graphics technology games have used for decades are changing right along. Khronos Group is throwing out nearly 25 years of OpenGL and starting fresh with a powerful ...
AMD has often touted the performance gains of its Mantle graphics API compared to Microsoft's DirectX. But DirectX 12, set for release in 2015, will match these gains, and OpenGL provides the same ...
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