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你经常会听到诸如DirectX 12、Vulkan和OpenGL的名词,这其实是三种主流的图形API(应用程序编程接口),它们为开发者提供了与显卡硬件交互的工具 ...
Requiring less work to port from the previous OpenGL API standard, the Khronos Group's Vulkan could finally give Microsoft's DirectX a run for its money.
Throughout the past few weeks, I’ve received some passionate pleas from hardware fans wanting me to include Doom Vulkan testing and conduct a performance analysis. Of course, I understand the ...
Vulkan, the built-from-scratch OpenGL successor, aims to give game developers far more control over PC hardware, unlocking new levels of performance. Think of it as an open-standard counterpart to ...
Hey there arsians. I program a bit in DirectX making some small trivial games and I was wondering about the differences between DirectX and OpenGL graphics hardware, which leads me to my questions ...
Vulkan is finally here and ready to take on DirectX 12, letting all platforms enjoy higher potential for better looking games that perform better.
Hey!Lemme first say that I did a search and couldn't find anything on this, so be kind :-)Which video mode should I use Software, OpenGL, or DirectX? A little background...I've been fighting the ...
The Doom series popularised the first-person shooter genre and is still held in high regard decades after the original title’s release. While hyperbole is often used to describe games… ...
Before you even play Civ 7, you must choose between DX12 vs Vulkan – but what's the difference, anyway?
According to Valve's own blog post at the time, DirectX running on Windows hit 270.6 frames-per-second (fps), OpenGL on Linux hit 315 fps, and OpenGL on Windows ran at 303.7 fps.
Vulkan vs DirectX 11 If you're curious about what the choice means to begin with, all you need to know is that the choice between Vulkan and DirectX 11 will influence your in-game performance.
What's the difference between DirectX 12 and AMD's Mantle? Why should you even care? Here's the answers you need to know.
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