Doom speedruns resemble a kind of virtual extreme sports, seemingly impossible feats of gaming dexterity that require snap reflexes, in-depth coding and programming knowledge, and limitless patience.
In brief: Hobbyists will try to run Doom on anything, but a new Commodore 64 conversion is unique. The effort utilizes a Raspberry-based attachment to run the game surprisingly well in a way neither ...
The original Doom from id Software broke new ground in 1993 and helped usher in a new style of PC game, the first-person shooter. Back then, the 3D visuals (with 2D sprites), action, and music were ...
Doom Eternal has a new speedrun world record, proving that the entire game can be beaten in less than 19 minutes - and that we are nowhere near as good at shooters as we thought we were.
As a general rule of thumb, anything that has some kind of display output and a processor more beefy than an early 90s budget PC can run Doom just fine. As [John] AKA [Nyan Satan] demonstrates in a ...
KiCad deals with PCB layout. Hence, each frame of the game is rendered as copper traces, with PCB components replacing game ...
In this special episode of Devs React to Speedruns, the team at id Software sits down to watch an absolutely wild 42-minute speedrun of DOOM: The Dark Ages by the incredibly skilled SeekerTV. Game ...
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