SAN FRANCISCO--Edward Vazquez Jr., 6, has numerous educational tools at his disposal. He learns math from flashcards and the alphabet from a popular electronic gadget called the LeapPad. But when it ...
History Run brings American history to life through fast-paced gameplay As player attempt to restore artifacts to the ...
SAN JOSE, Calif. - Four years ago, when Gary Church purchased "Reader Rabbit" software for his then-3-year-old, Connor, the boy spent at most an hour using it. Instead, he hankered after something he ...
KALAMAZOO COUNTY, MI -- Many students have hopped on the artificial intelligence bandwagon. Some use tools like ChatGPT to help them study, others use AI to write entire essays. Landon Harter, a ...
(TNS) — Before the pandemic, the average American child between 8 and 18 played video games for an hour and 20 minutes a day, and if my kids are representative, that figure skyrocketed this past year.
Educational video games are being ignored in classrooms, even though students say the games would help them learn better, a new survey found. It’s about time education leaders break from their stodgy ...
Education and publishing giant Pearson is drawing criticism after using its software to experiment on over 9,000 math and computer science students across the country. In a paper presented Wednesday ...