Many games provide one-time, narrative experiences that can only be experienced once (games such as Outer Wilds, and puzzle games like Cocoon are arguably most enjoyable the first time around), while ...
It’s not uncommon for games to include as much content as possible in an attempt to keep you hooked for dozens, if not hundreds, of hours. But for most games, that well of content will eventually run ...
To continue reading this content, please enable JavaScript in your browser settings and refresh this page. Preview this article 1 min Using a $5 million grant from a ...