Scenario-based learning is in line with strategies for teaching adults known as andragogy, a term popularized in contemporary higher education by Malcolm Knowles (1913–1997), a central figure in U.S.
As education becomes more an experience of learning in the digital age, technologies play a pivotal role in reshaping the learning experiences of K-12 students. From interactive applications to ...
Examples of leveraging technology in K-12 learning showcase innovative ways to engage students. From interactive apps and virtual field trips to adaptive learning platforms, these tools enhance ...
Active learning puts students at the center of the learning process by encouraging them to engage, reflect, and apply what they’re learning in meaningful ways. Rather than passively receiving ...
Policymakers must work alongside educators and industry leaders to develop high-quality, equitable work-based learning models that bring these opportunities to more students. These are all examples of ...