The industry’s shift toward live service games that are updated for years has studios unwilling to embrace the power of mortality. By Jamal Michel Twenty years ago, while the credits rolled on Shadow ...
The Switch 1 version of Apex Legends was certainly functional and had full content parity, but it was arguably the worst way to play the game. The 30fps rate was already a tough pill to swallow, and ...
One of the concerns that is often voiced about "new" business models – we're really going to have to stop calling F2P and live service "new" at some point – is that they can bring the business needs ...
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