Tailoring (verb): The process of adapting a game user experience and user interface to a new platform. Let's talk about the design side of Abstraction. Over the last 12 years, Abstraction has been in ...
As a self-proclaimed lifelong learner and former educator, Amy Boyington is passionate about researching and advocating for learners of all ages. For over a decade, Amy has specialized in writing ...
As the show floor opened yesterday to a dizzying flurry of game previews, the E3 conference program took a step back into the more conceptual. An afternoon session titled “Gaming’s New Look: The ...
The relationship between game and player is a two way street. The information a game presents, and how the player interacts with that information, are key components in making gameplay an intuitive, ...
STEM-OPT Visa Eligible: The STEM Optional Practical Training (OPT) program allows full-time, on-campus international students on an F-1 student visa to stay and work in the U.S. for up to three years ...
Game design is a lot of hard work, not just fun. The industry is projected to continue major growth. Credentials include certificate programs and associate, bachelor's and master's degrees. If you’re ...
'Interface In Game ' is a free project that summarizes the user interface (UI) of video games. Interface In Game is developed by a dedicated team of enthusiastic volunteer gamers, designed to help ...
Not forgetting the current Steam design, Valve is preparing important changes to the interface that players see while playing. The classic Alt + Tab key will see relevant changes that will give more ...
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