Rie Takumi is a freelance list writer. Aside from budgeting for gacha and vtuber superchats, they watch hockey and crochet to relax, which is ironic but that's how it goes. Many online games offer a ...
In a review of previous studies, a Johns Hopkins Children's Center team concludes that some video games created as mental health interventions can be helpful—if ...
Ethan Krieger (He/Him) is an editor at DualShockers that got started in the writing industry by covering professional basketball for a sports network. Despite being a diehard sports fan (mainly ...
SAN ANTONIO – A new report says video games are able to make a positive impact on children if they possess the right features. The report, which was done by New York University, UNICEF Innocenti and ...
Taylor Hardwick is employed under funding by the Australian Research Council (Future Fellowship #220100076; DECRA #240101275). She is a board member of both Freeplay, a Melbourne-based independent ...
The earliest virtual world for children was created in 1999. Adam Powell and Donna Williams released Neopets with their original target as university students, yet its popularity soared among a much ...
The Roblox “Spawnism” phenomenon is a chilling example of how make-believe worlds can be twisted by predators to cause real harm (Sellman, 2025). It’s not the first time this has happened. Research ...
Have a question for Hannah Tolley or our other editors? Ask here for a chance to be featured in a story. Thank you for submitting your question. Keep reading Forbes Advisor for the chance to see the ...
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