There is a fantastic moment in Half-Life 2, during the 'Water Hazard' section of Valve's FPS game, when you first arrive at one of the resistance outposts, Station 12. Previously, you - or, if you ...
Gordon Freeman had a robotic arm during the development of Half-Life 3 that let you control the elements in the game -- fire, water, etc -- with developer Valve is pushing the boundaries of realism ...
The 1990s was an astonishing period for video games – an entire decade where it felt like a revolutionary vision of the future arrived every six months. Super Mario 64 made the third dimension an ...
It's been 20 years since Gordon Freeman led the climactic assault on City 17, and you might be forgiven for thinking that Half-Life 3 will never, ever happen. Episode One and Episode Two were ...
GameSpot may get a commission from retail offers. Valve might finally be working on Half-Life 3, according to a Half-Life expert and a recent credit in an actor's resume. Over the weekend, Half-Life ...
Highly anticipated: The "Half-Life 3 confirmed" catchphrase might not be around for much longer. There's been a slew of speculation that the 18-year wait since Half-Life 2: Episode 2 could soon end, ...
'I do apologize for what must seem to you an arbitrary imposition...' 2007. That’s the year when Valve started talking openly about Half-Life 2: Episode 3, back when the company was still planning on ...
In Inside XR Design we examine specific examples of great VR design. Today we’re looking at the details of Half-Life: Alyx and how they add an immersive layer to the game rarely found elsewhere.
First it came to Portal, now it’s coming to the Source engine’s other big classic: Half-Life 2 is getting a ray-tracing remaster thanks to the efforts of a community modding superteam with support ...
Let us know how likely you think a new Half-Life is in our reader polls. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Given how many times ...