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Apple's Game Porting Toolkit launch at WWDC offered a way for developers to see how Windows games ran on Apple Silicon before porting it to macOS. Here's how to install and use the toolkit.
With the game logic converted to C, the graphical processing is handed off to the RT64 renderer, which converts the N64's graphical microcodes into low-level API calls in either DirectX12 or Vulkan.
He later used the model to create code for a version of the 1993 game SkyRoads. Similarly, AI aficionado Javi Lopez was able to produce code for a basic rendition of Doom.
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