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With the game logic converted to C, the graphical processing is handed off to the RT64 renderer, which converts the N64's graphical microcodes into low-level API calls in either DirectX12 or Vulkan.
Apple's Game Porting Toolkit launch at WWDC offered a way for developers to see how Windows games ran on Apple Silicon before porting it to macOS. Here's how to install and use the toolkit.
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