It’s been nearly one week since the launch of Doom: The Dark Ages, id Software’s latest entry in the classic shooter series, and the third in a trilogy of games that started out with the 2016 reboot.
Doom RPG could’ve been a bad mobile knock-off, but director John Carmack decided he wanted to make something much better than most other mobile games in 2005. The team at id Software took the visuals ...
Id Software, the company behind Doom, has voted in favor of forming a "wall-to-wall" union. The term "wall-to-wall" refers to a union that includes every employee, regardless of duties. The vote ...
TL;DR: id Software's Sandy Petersen reveals challenges in porting Doom to Atari's 64-bit Jaguar console, highlighting memory limitations that required significant level and texture reductions. Despite ...
Doom: The Dark Ages received a whole new mode back in August—the wave-based "Ripatorium" that allows players to build their own demonic encounters. But it seems id Software has had a rethink about the ...