The aim of a new research project was to analyze learning using Augmented Reality (AR) technology and the motivational and cognitive aspects related to it in an informal learning context. The aim of ...
Each year, tens of millions of Americans, young and old, choose to learn about science in informal ways by visiting museums and aquariums, attending after-school programs, pursuing personal hobbies ...
Ioannis Costas Batlle does not work for, consult, own shares in or receive funding from any company or organization that would benefit from this article, and has disclosed no relevant affiliations ...