XIAMEN, China, June 22, 2022 (GLOBE NEWSWIRE) -- Blue Hat Interactive Entertainment Technology (“BHAT” or the “Company”) (NASDAQ: BHAT), a producer, developer and operator of augmented reality ...
Advances in digital technologies that are available in the world today to support learning are among the most dramatic developments, as they have led to big changes in many aspects of our lives.
Dr. Chris Hillman, Global AI Lead at Teradata, joins eSpeaks to explore why open data ecosystems are becoming essential for enterprise AI success. In this episode, he breaks down how openness — in ...
Dubai, United Arab Emirates — Belong Interactive, the UAE-based digital experience and platform implementation agency, has been awarded EMEA Technology Partner of the Year 2025 by Progress Sitefinity, ...
Tired of the waiter ignoring you? Perhaps you want to know a bit more about the dishes, such as how they're made and what's in them? Well, the Interactive Restaurant Technology (IRT) system might be ...
Homeland Interactive Technology Ltd., an investment holding company, engages in the development, publication, and operation of localized mobile card and board games in the People’s Republic of China.
The Griffin Museum of Science and Industry and other science centers are integrating projectors, touch screens and other technology to enhance the visitor experience. Wylie Wong is a freelance ...
Blue Hat Interactive plans to raise $4.4 million through a registered direct offering of 55.2 million shares at $0.08 each. Blue Hat Interactive Entertainment Technology has announced a registered ...
Blue Hat Interactive Entertainment Technology announced it has entered into agreements with institutional investors to sell approximately 77.99 million Ordinary Shares in a registered direct offering ...
WEST LAFAYETTE, Ind. – A Purdue University startup is turning game play into serious learning for elementary students away from classrooms during the COVID-19 pandemic. Explore Interactive markets an ...
WEST LAFAYETTE, Ind. – A Purdue University startup is turning game play into serious learning for elementary students away from classrooms during the COVID-19 pandemic. Explore Interactive markets an ...
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