Nintendo has dispelled concerns about first-party titles appearing on Game-Key Cards, clarifying that its internally developed games will avoid the new physical format. Furthermore, multiple ...
The recently released Nintendo Switch 2 has demonstrated a pronounced disparity between first-party and third-party game sales during its launch period, according to a comprehensive report by industry ...
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Third-Party Nintendo Switch 2 Game Sales Low, But CD Projekt Red VP Insists Physical Is Important To Fans
Third-party titles aren’t selling so well on Nintendo Switch 2, with one publisher reportedly declaring it’s “below our lowest estimates.” Nonetheless, CD Projekt Red’s VP of business development ...
Many third-party studios are offering their titles as Game Key Cards on the new Switch 2 console, and according to Capcom, it considers this format to be a digital sale. During a Q&A session following ...
Nintendo has been involved in a bit of backlash ever since the Switch 2 launched, mostly down to practices which many believe are anti-consumer. It started charging $80 for its games, the unpopular ...
The Switch 2’s launch lineup is full of games you won’t be able to play directly from Nintendo’s prized game cards. The vast majority are either the derided game-key cards—physical cards with a ...
All products featured here are independently selected by our editors and writers. If you buy something through links on our site, Gizmodo may earn an affiliate commission. Reading time 4 minutes On ...
When Nintendo revealed the Switch 2, it showcased the console's Game-Key Cards feature, which enables the storage of a small amount of data on the cartridge, with the remainder of the game being ...
Game-Key Cards are a strange physical/digital hybrid for sure. Nintendo of America President Doug Bowser has clarified the company’s thinking behind introducing Game-Key Cards. IGN shared this quote ...
Chris is a writer with an academic background in Creative Technology and Games Design. This experience has allowed him to look at games through a critical lens, analyzing what makes for good design.
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