It's been a few years since Microsoft introduced DirectX 12, and there's a new set of console introductions coming this fall, so the time is ripe for the unveiling of a new DirectX version. Microsoft ...
Forward-looking: Microsoft first introduced DirectX alongside Windows 95 as an incentive to drive game developers to support the new GUI-based operating system. The company has never stopped improving ...
Gaming graphics have been on a constant improvement trajectory since the early days, with new technologies leveling up the experience. Ray tracing has been one such focus that brings gorgeous lighting ...
At Gamescom 2025, Microsoft presented a new technology that could prove very important for PC gaming: DirectX Advanced Shader Delivery. This system is designed as a potential solution to the problems ...
Microsoft's DirectX API has been a core part of gaming for decades, and Microsoft is preparing to upgrade this platform for the AI era. The new DirectX will have AI upscaling at the core, giving ...
TL;DR: NVIDIA's Neural Texture Compression (NTC) combined with Microsoft's DirectX Raytracing 1.2 significantly reduces VRAM usage by up to 90%, improving game performance and lowering hardware costs.
Microsoft announced this week its DirectX Raytracing (DXR) 1.2 application programming interface, which introduces new features that significantly improve visual quality and rendering performance by ...
Struggling with the Windows 11 "DirectX 12 Unsupported" error? Discover proven, step-by-step fixes to get your games and apps ...
Yes, I know: more AI. Love it or hate it, that's the way things are going. For us gamers, it started with upscaling, then frame gen, then Multi Frame Gen, and soon, it seems, fully AI-generated frames ...
The engineers on Microsoft's DirectX team are always busy bees, constantly working on one improvement or another. Today, the team announced that it's taking initial steps to get rid of a perennial ...
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