If you think of high-end graphics, some names immediately come to mind: Epic, DICE, CryEngine. But as technology continues to disseminate across the world, more and more game studios in various global ...
Veteran reporter and editor with over ten years of experience. Probably reading comic books. A new job listing at ZeniMax Online Studios has gone up for a World Builder, an art-focused position that ...
Additional reporting by Alex Calvin. For developers just starting in the industry, the task of choosing the best game engine can be daunting. Here, we'll try to address many of the issues concerning ...
ZeniMax Online Studios, the developer behind The Elder Scrolls Online, is working on a new game. The studio has also confirmed that this new game will not be using HeroEngine, the licensed engine used ...
Mortal Online 2 is now running on Unreal Engine 5 and has ushered in its version 2.0.0. The upgrade isn’t just visual, as the team had to rebuild and repair the game world during the process, and ...
Update: Lumberyard is no longer offered by Amazon following the announcement of Open 3D Engine in July 2021. For developers just starting in the industry, the task of choosing the best game engine can ...
Tyler Lacoma has spent more than 10 years testing tech and studying the latest web tool to help keep readers current. He's here for you when you need a how-to guide, explainer, review, or list of the ...
For our ongoing series Fundamentals, we’re looking at different companies worldwide and the basic principles they were built on. This time: video game developer Guerrilla Games. Guerrilla Games’ ...
Cocos Technologies, a China-based game engine provider that has been around since 2010, just announced it has picked up $50 million in a Series B funding round in a bid to work on development and move ...
What do BMW, Tencent, Pokémon Go creator Niantic, movie director Jon Favreau and construction giant Skanska have in common? They’re all using the same platform to create their products. “Unity wants ...
Well, judging by software frameworks like the “Little Game Engine” created by [Igor], it looks like the ESP is expanding its reach into offline projects as well. While it might not turn the ESP8266 ...
Since the rise of Fortnite as a popular game and Unreal Engine 4 as a popular game-making toolkit, Epic Games, the studio behind both, has been keen to capitalize on this momentum. That has included ...