This driver is aimed at developers to start coding to the new OpenGL 3.0 and GLSL 1.30 features. These features are not enabled by default. They can be enabled using ...
For OpenGL 2 capable hardware, these new extensions are provided: * ARB_texture_swizzle (also in core OpenGL 3.3) * ARB_sampler_objects (also in core OpenGL 3.3) * ARB_occlusion_query2 (also in core ...
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