The Khronos Group this week released an update to the royalty-free OpenGL ES specification — a widely adopted OpenGL specification designed specifically for mobile devices supported by mobile hardware ...
SAN FRANCISCO--(BUSINESS WIRE)--The Khronos™ Group today announced the immediate release of the OpenGL ® ES 3.1 specification, bringing significant functionality enhancements to the industry-leading, ...
In the world of hardware it is often hard to keep track of changing standards and practices. Usually this happens across different platforms and hardware. However when it happens to Apple on their own ...
AMD Next-Generation OpenGL® ES 2.0 Graphics Technology Achieves Industry Conformance — Khronos™ Group Certifies AMD OpenGL ES 2.0 Technology, Designed for Mobile Phones, Handheld 3D Gaming and GPS ...
When we were breaking down the meaty differences between the old-school 3G and the 3G S yesterday, we made an assumption about support for OpenGL ES 2.0 3D graphics APIs in the original iPhone 3G ...
The Khronos Group, arbiters of the OpenGL 3D specification and a range of related specifications, has announced version 3.1 of OpenGL ES, its 3D API oriented toward mobile systems. The headline ...
The Khronos Group, a consortium that includes major media-centric companies like ATI, Intel, NVIDIA and SGI, will release the latest version of the OpenGL ES specs at the Game Developer’s Conference ...
The Khronos Group has announced the ratification of its OpenGL ES 1.0 standard. The OpenGL ES standard has been developed to enable small-footprint embedded applications to support advanced multimedia ...
[url=http://arstechnica.com/civis/viewtopic.php?p=26452819#p26452819:309ao027 said: gandalfSVG[/url]":309ao027]I hope this makes it to WebGL in the not-too-distant ...
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