I recently came in here asking for help in learning how to do basic graphics operations in C++ and someone in here (thank you whoever you are) sent me over to Nehe's OpenGL tutorials page. Needless to ...
August 6th, 2012 – Los Angeles, SIGGRAPH 2012 – The Khronos™ Group today announced the immediate release of the OpenGL® ES 3.0 specification, bringing significant functionality and portability ...
作为图形行业的两大API,DirectX、OpenGL一直上演着相爱相杀,当然现在我们又有了Metal、Vulkan等后起之秀,前辈们的压力自然也更大。 时隔整整三年,Khronos Group标准组织终于将OpenGL标准规范从4.5版升级到了4.6版——版本号变化不大,但新东西还是很多的。 OpenGL 4.6 ...
Games on devices of all kinds could soon be running better because Vulkan, the successor to OpenGL, has finally been released officially. The new standard gives developers low-level access to discrete ...
If you’ve looked into GPU-accelerated machine learning projects, you’re certainly familiar with NVIDIA’s CUDA architecture. It also follows that you’ve checked the prices online, and know how ...
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