Dungeon crawlers offer a satisfying structure with combat and problem-solving while combining rogue-like and RPG elements. Procedural generation in games like Devil Spire and Mortal Sin adds variety ...
Material Maker 1.4 launches with Godot 4 rewrite, new MeshMap node, 32-bit texture support, flexible UI and shader overhaul.
Does Starfield use procedural generation? It's a good question considering the sheer scale of the galactic game with over 1000 planets and 100 star systems, it makes sense that procedural generation ...
Many games use procedural generation to create a game world algorithmically, starting with Elite way back in 1984. But this isn’t the only way that this kind of dynamic content can be used in games.
Last week, the PC adaptation of popular board game Gloomhaven launched out of Steam Early Access, with its 1.0 version bringing tons of story missions, unique characters, a digital-exclusive ...
Mark has been thinking and writing about games since a Gameboy Pocket and a copy of Link's Awakening was first placed into his tender, seven-year-old hands. Since then, he snagged a creative writing ...
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Procedural content generation (PCG) represents an innovative approach to the creation of video game elements through algorithmic processes. This methodology has evolved from early rule‐based systems ...
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