Material Maker 1.4 launches with Godot 4 rewrite, new MeshMap node, 32-bit texture support, flexible UI and shader overhaul.
Todd Howard confirmed in an interview at Brighton Digital on November 2 that The Elder Scrolls 6’s map will be designed using procedural generation. The announcement has left some fans confused, with ...
Assassin's Creed Mirage's map size won't be anywhere near as big as Valhalla's or Odyssey's, instead coming in closer to Unity's Paris or Revelations' Constantinople. Speaking to Easy Allies, a ...
Remember; Paris will be 1:1 scale to the game and real life. Check out this map of Assassin’s Creed Unity’s Revolutionary Paris versus a map of the real thing. We think you will be impressed with how ...
Related reads:Ubisoft Staff Reportedly Raised Concerns About Saudi Arabia Deal for Assassin's Creed Mirage DLC, as Company Insists it Maintains Creative Control Assassin's Creed Mirage's map size ...
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