Todd Howard confirmed in an interview at Brighton Digital on November 2 that The Elder Scrolls 6’s map will be designed using procedural generation. The announcement has left some fans confused, with ...
Material Maker 1.4 launches with Godot 4 rewrite, new MeshMap node, 32-bit texture support, flexible UI and shader overhaul.
Remember; Paris will be 1:1 scale to the game and real life. Check out this map of Assassin’s Creed Unity’s Revolutionary Paris versus a map of the real thing. We think you will be impressed with how ...
Shay Cormac gets a host of new gameplay mechanics. Assassin’s Creed Rogue is a considerably larger game than Assassins’ Creed Black Flag, based on map size alone. The berserk darts Shay Cormac deploys ...
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