Random Regret Minimization (RRM) has emerged as a complementary paradigm to the traditional Random Utility Maximization framework by positing that individuals aim to minimise the anticipated regret ...
Though researchers have long known that adults build unconscious biases over a lifetime of making choices between things that are essentially the same, a new study finding that even babies engage in ...
After a lengthy legal face-off, Microsoft and European antitrust officials recently agreed on the implementation of a so-called ballot screen that will give European Windows users a chance to download ...
Lost in Random: The Eternal Die's protagonist, Aleksandra, was the antagonist of the first game. Narrative designer Oskar Hanska characterized the protagonist change as reflective of the sequel's ...
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