Roblox said in a post to its creators that it understands that connecting their experiences with the right players is essential for their success. That’s why its working on discovery. The company said ...
Roblox is launching a new regional pricing system for creators that sell in-game items on the gaming platform. The pricing model change is being made in order to stimulate global growth for the gaming ...
2025 demonstrated why Roblox looks less like a stalled pandemic winner and more like a maturing platform with a long growth ...
Announced at the Roblox Developers Conference (RDC), New Tools and Increased Earning Potential Make it Easier for Developers to Create, Scale, and Thrive on the Platform SAN MATEO, Calif.--(BUSINESS ...
Announced at the Roblox Developers Conference (RDC), New Tools and Increased Earning Potential Make it Easier for Developers to Create, Scale, and Thrive on the Platform Roblox Corporation (NYSE: RBLX ...
Roblox launches License Manager with Lionsgate, Netflix, Sega, and Kodansha to bring major IPs like Squid Game and Stranger Things to creators. The new self-serve tool lets IP holders license content ...
Roblox is rolling out rentable avatar cosmetics in 2026, letting players rent items for a limited time at a lower price ...
Roblox's comeback in 2025 reset its long-term narrative, but it didn't solve the hardest problems.
One of the things that Roblox has to do constantly to keep player retention is to update its features so that things can run smoothly and players get new ways to manage their content. For some, this ...
Roblox will begin rewarding creators for persuading players to partake in and return to the metaverse gaming platform. According to the company, two new “Creator Rewards” programs, as well as new ...
…now that’s a game-changer. Over the past couple of weeks, we’ve talked about how Roblox has been trying to expand both its reach and its marketability to both players and brands. The company knows ...
Dominik Bošnjak is a freelance writer from Croatia. He has been writing about games for as long as he can remember and began doing so professionally circa 2010. If he was forced to pick a favorite ...
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