Shank, much like the tool it was named after, was a quick and bloody game. There certainly were some rough edges to work out, but it was still an effective brawler in its own right. The sequel doesn't ...
Shank, much like the tool it was named after, was a quick and bloody game. There certainly were some rough edges to work out, but it was still an effective brawler in its own right. The sequel doesn't ...
Sequels are a funny thing. When a game is good-but-not-quite-great, we see the smallest solutions to itty bitty flaws, a few things that could have been spectacular given just a little more ...