Krotos has released Krotos Studio Pro, an upgrade to its AI-powered sound effects software. This new launch offers a suite of advanced features designed for professional sound designers working in ...
Dean Hurley, Lynch’s supervising sound editor & long-time employee, brings IndieWire deep inside the master’s process like never before. David Lynch often tells the origin story about the moment when, ...
J. Scott Thurlow is a Senior Contributor based in the NYC Metropolitan Area. While he is not actually Alan Wake, Scott has been ranting about games since falling in love with them at a young age.
With the 96th annual Academy Awards being held on Sunday, there is excitement surrounding the film “The Zone of Interest,” with its remarkable soundscape evoking the worst of the Holocaust. Special ...
Long gone are the days where games were limited solely to the bleeps and bloops of retro processors and sound chips – but that doesn't mean today's expansive 3D sandboxes are safe from sounding ...
With the growth of live service games, game development has taken on an increasingly iterative creative process. These beloved escapes are often sustained through the introduction of new content (e.g.
Figure 1a. Equipment in Studio A of Mi Casa Multimedia, a cockpit arrangement, is almost perfectly symmetrical, and no reflective furniture is placed in the rear of the room. Last month we briefly ...
In grief, our words fail us. We’re alone, at a loss for language to communicate our suffering. Devolver Digital’s latest title Gris turns that wordless pain into a vivid journey, presenting a world ...
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