They placed participants in a virtual room that contained several objects. The participants were asked to imagine and propose a wide range of playful goals, or games, linked to the room's contents -- ...
一些您可能无法访问的结果已被隐去。
显示无法访问的结果一些您可能无法访问的结果已被隐去。
显示无法访问的结果
反馈