The Veilguard was a disappointment to EA, but David Gaider believes the correct path forward was paved by Baldur's Gate.
According to David Gaider, the lead writer for that game ... the reactivity initially planned for the time jumps. When that call was made, I campaigned to cut the jumps to a year, but there ...
Former Dragon Age lead writer and series creator David Gaider has shared some insights into the difficulty of importing player choices from previous games in a series into the new entry ...