WTF?! Unity is a cross-platform game engine launched in 2005 with the goal of "democratizing" game development, seeking to make it accessible to a broader range of developers. Nearly 20 years later, ...
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user,” the ...
Game engine Unity has announced it will begin charging developers a fee every time a user installs their game. That's even if someone's just installing games they already own on a new computer.
Unity is adding a new charge for every time a game using the Unity Engine is installed, the company announced today. Starting January 1, a Unity Runtime Fee will be charged to any game that has passed ...
Unity's new Runtime Fee will charge developers on a per-install basis. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Indie game developers are ...
Developers will be charged a flat rate based on how many times their game is installed, no matter if that install is attached to a sale. Developers will be charged a flat rate based on how many times ...
Unity, the cross-platform game engine that powers games like Rust, Hollow Knight, and Pokémon Go, has introduced a new, controversial fee for developers, set to take effect next year. Indie developers ...
The creator of popular Steam survival game Rust has hit out at Unity amid the ongoing furore around new charges. Unity sent shockwaves through the video game industry when it announced a new policy ...
Yesterday, game engine company Unity announced changes to its pricing plan that will see developers charged each time someone installs their game after certain revenue and installation thresholds are ...
Explore how game engine performance shapes graphics, with an objective Unreal Engine vs Unity game engine comparison to help developers balance visual quality, optimization, and platforms. Pixabay ...
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