Developing games in Unity and HTML5 both have their pros and cons when publishing to multiple platforms. During his Develop Live talk, Amazon’s Jesse Freeman discussed how the two compare with each ...
引擎供应公司Unity Technologies于日前表示,旗下Unity引擎将会最终支持HTML5,但先决条件是HTML5游戏开发技术的日渐成熟。 Unity公司首席执行官David Helgason在日前接受海外媒体采访时谈到,目前旗下引擎已经能够支持iOS,Android, PC, Mac,网页浏览器以及主要家用主机平台 ...
引擎供应公司Unity Technologies于日前表示,旗下Unity引擎将会最终支持HTML5,但先决条件是HTML5游戏开发技术的日渐成熟。 Unity公司首席执行官David Helgason在日前接受海外媒体采访时谈到,目前旗下引擎已经能够支持iOS,Android, PC, Mac,网页浏览器以及主要家用主机 ...
Adobe recently cut support for mobile Flash to concentrate on HTML5, but it seems that game engine outfit Unity is taking a longer and harder look at the new multiplatform language expected to shake ...
With so many devices on the market, developing cross-platform games is the best way to ensure their success these days. But what framework do you build them on? At next month’s inaugural Develop Live ...