Developing games in Unity and HTML5 both have their pros and cons when publishing to multiple platforms. During his Develop Live talk, Amazon’s Jesse Freeman discussed how the two compare with each ...
Adobe recently cut support for mobile Flash to concentrate on HTML5, but it seems that game engine outfit Unity is taking a longer and harder look at the new multiplatform language expected to shake ...
With so many devices on the market, developing cross-platform games is the best way to ensure their success these days. But what framework do you build them on? At next month’s inaugural Develop Live ...
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