Unity has made the announcement the entire games industry was waiting for – it has announced that its Unity Runtime Fee has been cancelled, effective immediately, for all game makers. The news was ...
Following a turbulent few weeks at Unity, it was announced today that John Riccitiello will retire from the company. Riccitiello served as President, CEO, chairman, and served on Unity’s board of ...
Unity recently a controversial set of new terms governing fees for engine users based on the number of times a game was installed. The new terms were received extremely poorly across the gaming ...
Their planned introduction of a new Unity Runtime Fee - effectively charging Unity users a new per-install $0.20 for each user - has taken it's tens of thousands of users by surprise and gone down ...
Unity, the company behind the popular game engine of the same name, has officially canceled its runtime fee — a controversial move introduced last year that outraged game developers. In a Unity ...
Unity has unveiled its planned changes to the controversial Runtime Fee policy that would charge developers fees on a per-install basis. Unity Create president Marc Whitten detailed the changes in a ...
Unity is scrapping its Runtime Fee and returning to its previous seat-based subscription model, with price increases for Unity Pro and Unity Enterprise users. This decision, announced by Unity CEO ...
Unity is searching for a new CEO following the bungled rollout of a new fee structure. The company has done damage to its reputation and the trust it's built with developers. The new leader will need ...
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