Final Fantasy 7 Remake trilogy director Naoki Hamaguchi sharing that the threequel has secured its title and will stick to ...
Japanese games giant Square Enix has confirmed that it is continuing to use Unreal Engine 4 rather than the newer Unreal ...
The latest version of Unreal Engine 4, version 4.27, brings “production-ready” support for OpenXR. The change comes just in time for Oculus developers, as the company recently announced it’s fully ...
Square's sticking with what they know best while bringing back an excellent OG minigame.
The co-director of the Final Fantasy 7 Remake trilogy has confirmed the decision to stick with Unreal Engine 4 for the third game, and explained the reasoning behind it.
Unreal Engine 4.27 was released today with the latest set of In-Camera VFX tools and other virtual production features aplenty. This new build works with a new 3D Config Editor, nDisplay features ...
Syracuse University Graduate who won't stop talking about video games. Firmly believes the greatest game ever made is Ape Escape 3 for the PlayStation 2. Currently, his newest interest is finding a ...
It’s really rather fascinating how open Square Enix is being about the third and final chapter of its Final Fantasy 7 Remake ...
The just-released Unreal Engine 4 Update for Blade & Soul came packed with a bunch of new features. There’s a new class, the Dual Blade, for players to master. There’s also the Forest of Echoes, a new ...
Although it's an update aimed at game developers, 3D artists, and other creators who use Unreal Engine, the latest Unreal Engine 5.4 update is chock full of good news for gamers across PC, PlayStation ...
BioWare may streamline Mass Effect 4's development by moving to the more standardized Unreal Engine 4/5. A new Tweet from BioWare producer Brenon Holmes might indicate a game engine shift for the ...
In a nutshell: Epic Games focused its 2024 GDC keynote on unveiling its additions to Unreal Engine with version 5.4. Amy Hennig revealed a new action game showcasing the technology, explaining the ...
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