A programmable function in graphics cards that offers a programmer flexibility in rendering an image. The vertex shader is used to transform the attributes of vertices (points of a triangle) such as ...
Why it's taken so many years for mesh shaders to actually be used in a game. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. When it was first ...
When Intel launched its G965 chipset a year ago, the drivers for the integrated X3000 video processor weren't quite ready for prime time. Specifically, although the X3000 is capable of performing ...
So after cruisin the net, I found some fun reading over at the The Inquirer. There was an article talking about PS3.0, VS3.0 and the like. Now one part really cought ...