Realistic graphics with high-quality textures can consume significant amounts of graphics memory. While having a powerful graphics card is one solution, optimization is also a way to reduce VRAM ...
NVIDIA has officially launched its DLSS Transformer model as part of the 310.3.0 SDK, significantly advancing upscaling while reducing video memory requirements. This new approach directly tackles a ...
Something to look forward to: High-resolution textures are a primary factor behind the growing install sizes and VRAM usage in modern blockbuster games. Nvidia proposed a neural-network-based method ...
Monster Hunter Wilds title update 2 is finally here, and it's hopefully the start of the RPG's much-needed performance improvements on PC. Capcom is using the patch to fix several issues with Wilds' ...
Steve is testing at the town location, about 40min into the game. He said that it only takes around 200MB of textures to tip cards over the edge. There's no in-between - once the VRAM runs out, ...
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